3D GROUND PLANE SHADOW CATCHER
In addition to Repouss©, another great new feature added to 3D is the ground plane shadow catcher. When invoked, this feature creates an invisible ground plane, which will receive shadows cast by the main 3D object and based on the lighting that is applied to the object. To see the shadows you must put the layer into Ray Tracer mode from within the 3D panel.
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