Corey recreates a video game logo by building a grid background and circular target using the define pattern and polar coordinate distort commands.

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43 comments

  1. Ciggy 13 June, 2008 at 18:05 Reply

    Dood, you just watch this last freakin’ night?! That was a super-fast turn around man and it’s just bad@$$! Well done man! Thanks for sharing!

  2. Quentin Guillory 13 June, 2008 at 20:29 Reply

    great job abd easy to follow instructions… keep it coming… can’t wait for the next one.

  3. Bob Murray 14 June, 2008 at 09:01 Reply

    I noticed that the dial-like object that Corey rendered using the polar coordinates filter is not quite symetrical. One of the taller white lines is duplicated at the top of the dial. Unless this is some sort of Navajo intentional imperfection, I’d have to surmise that we now have a first proof that Mr. B is human. That said, his skills remain other-worldly.

  4. Márcio Guerra 14 June, 2008 at 10:03 Reply

    Hi, people! Nice one, again…
    For his defense, I should say, and he didn’t payed me :), it is probably a honest mistrake because polar is mathmatical and the lines he did in the file are not, at least didn’t seem to be, no specific points, numbers, etc… but, probably, if do some measuring, probably high math, you will find a specific number to help you convert to a round format… Hei, I can give you a tip, it might have to deal with Pi. Pi is 3,1415, just the beggining, but might help you!
    Nice one, again, and keep up the good work!

    Márcio Guerra

  5. Márcio Guerra 14 June, 2008 at 10:05 Reply

    Just one last thing, although I has “beeing funny” in my last comment, Pi is really that number, and I didn’t meant to offend anyone with comment by itself!
    Thanks

    Márcio Guerra

  6. kurt 15 June, 2008 at 02:44 Reply

    Hi Corey,
    thanks for another interesting tutorial. Great stuff every week.
    As I’m intending to producing some screencasts for school myself I’d love to know which software and microphone are used for producing your screencasts. I’m quite impressed with the quality of the audio. As I’m a complete newbie to screencasts I’d really appreciate if you could give me some screencast-hints.
    Thanks and greetings from Austria,

    kurt

  7. Mike Morgan 17 June, 2008 at 15:28 Reply

    Corey:

    For the umpteenth time, one of your tutorials came at exactly the right time. I was able to incorporate the technique for a 2-page spread title to a main article I am writing which involves military missions to identify and defeat explosive hazards in Iraq and Afghanistan. Article to go into Army Engineer magazine, which I edit. The “target” logo and grid lines fit perfectly on top of a photograph I used. Looks super! Thanks much.

    Mike

  8. Shaun Newman 19 June, 2008 at 07:09 Reply

    Hey Corey,

    As usual a superb tutorial. I have to say I get so many cool tips on shortcuts and features in Photoshop from every tutorial I usually end up watching them at least 3 times so I can note them all down and then concentrate properly on the tutorial.

    Thanks for providing this service to the community.

  9. Nancy 20 June, 2008 at 19:15 Reply

    I’m following your tutorial so I can (maybe) make a cool graphic to print on a tshirt. I got to the part where you’re adding the gradient to the layer mask around the edges, about 1/4 of the way into your video. I’m holding down the shift key, but the gradients are all “stand-alone” — when I add a new one, the last one goes away. Any idea what am I doing wrong? (PS CS3/Windows). Thanks from a relative novice !

  10. Bob Murray 25 June, 2008 at 06:51 Reply

    Nancy, it sounds as though you’re having the masking problem because you are working with the wrong gradient. The “stand-alone” effects which you describe on the layer mask would be caused by use of the black-to-white gradient, whereas Corey is using the black-to-transparent gradient which is the second choice in the Gradient Editor. Good luck.

  11. Dominick W. 26 July, 2008 at 22:57 Reply

    it wasn’t making sense until you came in with the distort/polar…”BOOM”. i was like, “WOWWWWWWWWWWWWWWWWWWWWWWWWWWWW!”

    if u ever become a professor at a university, be sure to let me know. great tut. i’m learning so much

  12. Jayfella 8 August, 2008 at 04:42 Reply

    These tutorials are fantastic for a relative novice like me. I design websites, and dabble in the art of graphics, naturally. I spend hours deciding how to make it look the best i can, and sometimes just give up and start again. And here you are, showing me how to do it in 30 seconds. It really shows you know your stuff, no doubt about it, even if your not showing us your best. I’m good. Very good. But you lot are states ahead of me. I take my hat off to you for allowing us to view it for free.

    Many thanks.

  13. Lady Harvester 31 August, 2009 at 20:48 Reply

    I was trying this out and got as far as trying to define a pattern the second time, but it just doesn’t give me the option? I can’t seem to figure out why since it had no problem with the grid pattern. Does any one have any ideas?

  14. Staniel 4 December, 2009 at 02:00 Reply

    Video game logos can be very intricate. More tutorials should be focused on these logo types because I think this is an area that is going to be expanding.

  15. Kiwan 7 February, 2010 at 12:53 Reply

    Hey Corey, thanks. Question I am working on a mac book pro cs4 extended version of photoshop. I could not find the “foreground to transparent” gradient tool. How do I get it? What presets do I have to have set before I begin?

  16. Jim 24 July, 2010 at 12:20 Reply

    When adding the final layer mask where he says to use the radial black to transparent gradient, I always end up blacking out part of the grid. Does anyone know what im doing wrong?

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