In this video, Stephen goes over some of the basic setup requirements for animating 3D objects in Photoshop CS6.

In this video, Stephen goes over some of the basic setup requirements for animating 3D objects in Photoshop CS6.
In today’s lesson, we’ll examine one of the techniques that is most essential to making a composite believable – wrapping light around the subject. I’ll show you the original way of doing this as well as a new way that I stumbled upon quite by accident.
This tutorial will explain how to create a bold bright-textured slick text effect in Photoshop CS6. A simple pattern will be used to create the bump map, while some other material settings will be changed to create the final appearance. Lighting, Environment, and Image Based Light settings will also be modified to complete the scene and create the final result.
Today, Stephen Burns explains how to create tonal maps to simulate depth of field in your photographs.
Compositing wispy strands of hair is tricky business. In today’s tutorial, we’ll explore strategies for capturing and compositing models that make the process uncomplicated and fun.
In this tutorial, Stephen Burns shows you how to make clean masks for difficult selections by using channels.
SquareSpace and SmugMug have integrated their services to allow users to link their accounts across both sites. This new partnership offers users a new way to get their photography on the web.
This technique is written for Photoshop CS6, but can easily be accomplished in prior versions. I recently picked up a copy of the Michael Jordan biography, Driven from Within, and on p. 11 there is…